// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Component/TUWeaponComponent.h"
#include "TUAIWeaponComponent.generated.h"

/**
 * 
 */
UCLASS()
class THEMUP_API UTUAIWeaponComponent : public UTUWeaponComponent
{
	GENERATED_BODY()
public:
	virtual void StartFire() override;
	virtual void NextWeapon() override;
};
